About Oreworlds
Oreworlds is a factory-building game set on an uncharted alien planet, currently in development for Windows.
Stranded after a crash landing, you begin with nothing but the wreckage of your ship and the resources of the world around you. From hand-mined ore and salvaged parts, you build an industrial operation that grows to span the entire planet: automated production lines, power networks, oil refineries and rail systems, all working together towards a single goal of reaching beyond the surface.
A Planet-Scale Factory
Oreworlds is played on a fully spherical planet in 3D. Every planet is generated from its own seed, with distinct terrain, lakes, ore fields and biomes, from open grassland and dense forest to desert, frozen highlands and fungal lands. The entire surface is laid out on a precise building grid, allowing factories, power grids and railways to extend across the world in every direction.
Built for Automation
Progress in Oreworlds comes from building systems that run themselves. Miners extract ore, conveyor belts and robotic arms move materials between machines, and smelters and constructors turn raw resources into components. Power is generated from steam and distributed across your base, oil is extracted and refined into advanced materials, and trains carry cargo and fluids between distant outposts. Research unlocks new technology at every stage, guiding your factory from its first furnace to its most complex production chains.
Better Together
Oreworlds supports online co-op, allowing players to build together on the same planet. For those who want to focus purely on design, a Sandbox mode removes building costs while keeping every machine's real requirements for resources and power.
Technology
Oreworlds is developed in Unreal Engine 5, with support for hardware ray tracing and NVIDIA DLSS. Every machine, structure and system in the game has been created specifically for Oreworlds.
The Road Ahead
Oreworlds is in active development, with test builds released regularly and feedback from testing shaping every update. The first chapter is set on a single planet and builds towards launching satellites to survey the world and the space beyond it. New biomes, resources, machines and challenges are planned as development continues.
About the Studio
Oreworlds is developed by DS Studios, an independent studio focused on building deep, systems-driven games with a distinct atmosphere.
Follow development through the news section and join the community on our Discord.